- Aug 26, 2010
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David Parks authored
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David Parks authored
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David Parks authored
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David Parks authored
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David Parks authored
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- Aug 23, 2010
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Xiaohong Bao authored
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Xiaohong Bao authored
fix for EXT-8730: crash at llrender/llimagegl.cpp(157) : error ERROR: checkTexSize: wrong texture size and discard level: width: 512 Height: 512 Current Level:
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Xiaohong Bao authored
added more debug code for EXT-6791: [crashhunters] Intel 965 Crash in glCopyTexSubImage2D
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- Aug 20, 2010
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Tofu Linden authored
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- Aug 19, 2010
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Richard Linden authored
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David Parks authored
Reviewed by Nyx.
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David Parks authored
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David Parks authored
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Andrew Dyukov authored
Used previously commented code which adds only online paricipants instead of current code that added all. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/860/ --HG-- branch : product-engine
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Andrew Dyukov authored
Set no items text to "Loading..." when creating the wearable items list and to "There are no items in this outfit" when category is complete. "Outhfit" is there, because wearable items list nay be empty only for them. This string was introduced, because the only situation when there are no items shown in outfit tab is for empty outfit- because even when applying filter either all items from outfit will be shown or outfit tab won't be shown at all. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/865/ --HG-- branch : product-engine
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- Aug 18, 2010
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Xiaohong Bao authored
Removed "Run Multiple Threads" from the menu because we are not using it.
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Xiaohong Bao authored
Improved the following: 1, make sure the texture callback queue is properly handled and cleaned in time; 2, estimate the LLVOTree pixel area more accurately; 3, eliminate the possibility of back and forth stopping/restarting a texture fetching
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Nyx (Neal Orman) authored
Believed fix, but having difficulty reproducing to verify. changed logic in switching avatar textures so that we don't use the local baked texture until we have at least the lowest LOD for each clothing texture. Will ask Dan to help verify the fix. Code reviewed by Seraph
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Paul Guslisty authored
- Replaced dark icons with light ones Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/858/ --HG-- branch : product-engine
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- Aug 17, 2010
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Eli Linden authored
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Vadim Savchuk authored
Added Take Off / Detach options to the Wearing tab context menu. Reviewed by Sergey Litovchuk at https://codereview.productengine.com/secondlife/r/864/ --HG-- branch : product-engine
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Vadim Savchuk authored
I've found out that the only case when pressing ESC doesn't transfer focus from side tray to game area is when a flat list view (people, groups, teleport history, etc) is focused. So, I fixed LLFlatListView to handle pressing ESC as expected. Reviewed by Sergey Litovchuk at https://codereview.productengine.com/secondlife/r/862/ --HG-- branch : product-engine
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Eli Linden authored
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Andrew Dyukov authored
EXT-8425 ADDITIONAL FIX Fixed broken translation of accelerators which was introduced by fix of this bug in changeset 14331:11122e1fc5cf. Removed "Key_" prefix from new key strings and from function that finds them, because it broke translation of old accelerator strings. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/861/ --HG-- branch : product-engine
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Sergei Litovchuk authored
EXT-7083 FIXED initializing the viewer preferred maturity with the value received from the server on login. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/863/. --HG-- branch : product-engine
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- Aug 16, 2010
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Sergei Litovchuk authored
- Fixed LLOutfitsList COF changes handler to update worn status of items removed from COF. Now they are updated based on the differences in original items' ids in COF. - Fixed 'My Outfits' items worn status check to update depending on whether the item is linked in COF or not. This is a kind of workaround to fix updating attachments' worn status because LLAppearanceMgr::updateAppearanceFromCOF is triggered erlier than new attachment links are fetched. When dumpItemArray(obj_items,"asset_dump: obj_item") is called from LLAppearanceMgr::updateAppearanceFromCOF, all attachment links have empty asset ids. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/859/. --HG-- branch : product-engine
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Eli Linden authored
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Eli Linden authored
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- Aug 13, 2010
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David Parks authored
Better support for curious mixtures fullbright/shiny/water with rigged attachments, deferred rendering, and not.
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jwolk authored
Added new UI to show linked set cost and object cost. Changed terminology in edit tools. Updated request payload when requesting object cost. Paired with davep
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David Parks authored
Reviewed by Nyx.
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Brad Payne (Vir Linden) authored
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Andrew Dyukov authored
Though bug description mentioned only appearance, bug reproduced for all slidercontrols. The cause of returning on escape to old value instead of last commited one was that on commit slidercontrol set text for it's lineeditor which was the same as the one currently typed into lineeditor(and it seems logical). But LLLineEditor::setText() has check at it's beginning which compares text which is being set to the one which is already there. If this check succeeds, we exit the method and thus saving of value for revert is not reached. That's why when revert happened on escape older value then the last commited was set in lineeditor. - Added additional call of setText() in sliderctrl to force changes in currently set text so that on next call with "real" text saving of reverted value was reached. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/856/ --HG-- branch : product-engine
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Loren Shih authored
* EXT-8661 Take out unused mRegisteredAttachments in LLAppearanceMgr Removed unused mRegisteredAttachments. Not sure what this was used for, but it's no longer used.
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Vadim Savchuk authored
I couldn't reproduce this problem, but from what I've seen in the crash reporter, this is a very old bug affecting viewers 1.2x and 2.x. When user tries to rename an incomplete inventory item, viewer crashes. The fix is to disallow renaming incomplete items. Reviewed by Seraph at https://codereview.productengine.com/secondlife/r/857/ --HG-- branch : product-engine
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Loren Shih authored
* EXT-8688 Automatically detach same object is detected * EXT-8689 Cleanup detachAttachmentIntoInventory code When an object arrives as an attachment, if it's already attached then it's automatically detached.
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Tofu Linden authored
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- Aug 12, 2010
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Xiaohong Bao authored
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Oz Linden authored
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David Parks authored
Reviewed by Nyx.
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