- Mar 02, 2012
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David Parks authored
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- Feb 28, 2012
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David Parks authored
SH-2908 Reset graphics drivers to "low" if viewer crashes when allocating deferred rendering targets.
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David Parks authored
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- Feb 27, 2012
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David Parks authored
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David Parks authored
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- Feb 24, 2012
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paul_productengine authored
- Just moved the deletion to the inspected block
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- Feb 23, 2012
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David Parks authored
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- Feb 22, 2012
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David Parks authored
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David Parks authored
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- Feb 21, 2012
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David Parks authored
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- Feb 17, 2012
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David Parks authored
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David Parks authored
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David Parks authored
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- Feb 15, 2012
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David Parks authored
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- Feb 14, 2012
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David Parks authored
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David Parks authored
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- Feb 13, 2012
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David Parks authored
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David Parks authored
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David Parks authored
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David Parks authored
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David Parks authored
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David Parks authored
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David Parks authored
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- Feb 10, 2012
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David Parks authored
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David Parks authored
SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations.
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David Parks authored
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- Feb 08, 2012
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David Parks authored
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David Parks authored
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- Feb 07, 2012
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David Parks authored
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David Parks authored
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- Feb 06, 2012
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David Parks authored
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Leslie Linden authored
SH-2794, resolved merge conflict and corrected logic in LLVertexBuffer::determineUsage() to work the way it used to.
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Brad Payne (Vir Linden) authored
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Oz Linden authored
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Oz Linden authored
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- Feb 03, 2012
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Oz Linden authored
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Richard Linden authored
removed merchant outbox context menu reviewed by Leslie
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Richard Linden authored
reviewed by Leslie
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Vadim ProductEngine authored
Use the new "Avatar Rez" debugging tag to see the output.
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- Feb 01, 2012
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Brad Payne (Vir Linden) authored
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