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    • Rye Mutt's avatar
      Fix rendering · 628e0d7b
      Rye Mutt authored
      628e0d7b
    • David Parks's avatar
      #1139 Fix for world going black/white in some scenes (NaNs) (#1273) · 2880e5ce
      David Parks authored
      * #1139 Fix for world going black/white in some scenes (NaNs)
      
      NaNs were coming from normal encode/decode.  Take advantage of available gbuffer space to send full normal instead of encoding.
      
      * #1139 Cleanup
      
      remove now unused encodeNormF.glsl
      
      * #1139 Remove final reference to encodeNormF
      
      * #1139 Fix for getNormalEnvIntensityFlags referencing wrong sampler for env intensity
      
      * Mac build fix
      Unverified
      2880e5ce
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    • David Parks's avatar
      SL-18190 Fix alpha not playing nice with water surface by split... · 07bca31e
      David Parks authored
      SL-18190 Fix alpha not playing nice with water surface by split LLDrawPoolAlpha into two passes, one above water, one below water, and clip against water plane.  Currently brute forces two complete alpha passes, still need to cull against water plane and add support for fullbright shaders.
      07bca31e
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