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  1. Sep 25, 2020
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  5. Apr 09, 2020
  6. Mar 25, 2020
    • Nat Goodspeed's avatar
    • Nat Goodspeed's avatar
      DRTVWR-476: Fix merge glitch. · c50db833
      Nat Goodspeed authored
      c50db833
    • Nat Goodspeed's avatar
    • Nat Goodspeed's avatar
      SL-793: Use Boost.Fiber instead of the "dcoroutine" library. · 66981fab
      Nat Goodspeed authored
      Longtime fans will remember that the "dcoroutine" library is a Google Summer
      of Code project by Giovanni P. Deretta. He originally called it
      "Boost.Coroutine," and we originally added it to our 3p-boost autobuild
      package as such. But when the official Boost.Coroutine library came along
      (with a very different API), and we still needed the API of the GSoC project,
      we renamed the unofficial one "dcoroutine" to allow coexistence.
      
      The "dcoroutine" library had an internal low-level API more or less analogous
      to Boost.Context. We later introduced an implementation of that internal API
      based on Boost.Context, a step towards eliminating the GSoC code in favor of
      official, supported Boost code.
      
      However, recent versions of Boost.Context no longer support the API on which
      we built the shim for "dcoroutine." We started down the path of reimplementing
      that shim using the current Boost.Context API -- then realized that it's time
      to bite the bullet and replace the "dcoroutine" API with the Boost.Fiber API,
      which we've been itching to do for literally years now.
      
      Naturally, most of the heavy lifting is in llcoros.{h,cpp} and
      lleventcoro.{h,cpp} -- which is good: the LLCoros layer abstracts away most of
      the differences between "dcoroutine" and Boost.Fiber.
      
      The one feature Boost.Fiber does not provide is the ability to forcibly
      terminate some other fiber. Accordingly, disable LLCoros::kill() and
      LLCoprocedureManager::shutdown(). The only known shutdown() call was in
      LLCoprocedurePool's destructor.
      
      We also took the opportunity to remove postAndSuspend2() and its associated
      machinery: FutureListener2, LLErrorEvent, errorException(), errorLog(),
      LLCoroEventPumps. All that dual-LLEventPump stuff was introduced at a time
      when the Responder pattern was king, and we assumed we'd want to listen on one
      LLEventPump with the success handler and on another with the error handler. We
      have never actually used that in practice. Remove associated tests, of course.
      
      There is one other semantic difference that necessitates patching a number of
      tests: with "dcoroutine," fulfilling a future IMMEDIATELY resumes the waiting
      coroutine. With Boost.Fiber, fulfilling a future merely marks the fiber as
      ready to resume next time the scheduler gets around to it. To observe the test
      side effects, we've inserted a number of llcoro::suspend() calls -- also in
      the main loop.
      
      For a long time we retained a single unit test exercising the raw "dcoroutine"
      API. Remove that.
      
      Eliminate llcoro_get_id.{h,cpp}, which provided llcoro::get_id(), which was a
      hack to emulate fiber-local variables. Since Boost.Fiber has an actual API for
      that, remove the hack.
      
      In fact, use (new alias) LLCoros::local_ptr for LLSingleton's dependency
      tracking in place of llcoro::get_id().
      
      In CMake land, replace BOOST_COROUTINE_LIBRARY with BOOST_FIBER_LIBRARY. We
      don't actually use the Boost.Coroutine for anything (though there exist
      plausible use cases).
      66981fab
    • Nat Goodspeed's avatar
      SL-11216: Remove LLSingletonBase::cleanupAll(). · 47ec6ab3
      Nat Goodspeed authored
      Remove call from LLAppViewer::cleanup().
      
      Instead, make each LLSingleton<T>::deleteSingleton() call cleanupSingleton()
      just before destroying the instance. Since deleteSingleton() is not a
      destructor, it's fine to call cleanupSingleton() from there; and since
      deleteAll() calls deleteSingleton() on every remaining instance, the former
      cleanupAll() functionality has been subsumed into deleteAll().
      
      Since cleanupSingleton() is now called at exactly one point in the instance's
      lifetime, we no longer need a bool indicating whether it has been called.
      
      The previous protocol of calling cleanupAll() before deleteAll() implemented a
      two-phase cleanup strategy for the application. That is no longer needed.
      Moreover, the cleanupAll() / deleteAll() sequence created a time window during
      which individual LLSingleton<T> instances weren't usable (to the extent that
      their cleanupSingleton() methods released essential resources) but still
      existed -- so a getInstance() call would return the crippled instance rather
      than recreating it.
      
      Remove cleanupAll() calls from tests; adjust to new order of expected side
      effects: instead of A::cleanupSingleton(), B::cleanupSingleton(), ~A(), ~B(),
      now we get A::cleanupSingleton(), ~A(), B::cleanupSingleton(), ~B().
      47ec6ab3
    • Nat Goodspeed's avatar
      DRTVWR-494: Move most LLSingleton cleanup back to destructor · 31863d83
      Nat Goodspeed authored
      instead of deleteSingleton().
      
      Specifically, clear static SingletonData and remove the instance from the
      MasterList in the destructor.
      
      Empirically, some consumers are manually deleting LLSingleton instances,
      instead of calling deleteSingleton(). If deleteSingleton() handles cleanup
      rather than the destructor, we're left with dangling pointers in the Master
      List.
      
      We don't also call cleanupSingleton() from the destructor because only
      deleteSingleton() promises to call cleanupSingleton(). Hopefully whoever is
      directly deleting an LLSingleton subclass instance isn't relying on
      cleanupSingleton().
      31863d83
    • Nat Goodspeed's avatar
      DRTVWR-494: Dispatch all LLSingleton construction to the main thread. · a6f5e55d
      Nat Goodspeed authored
      Given the viewer's mutually-dependent LLSingletons, given that different
      threads might simultaneously request different LLSingletons from such a chain
      of circular dependencies, the key to avoiding deadlock is to serialize all
      LLSingleton construction on one thread: the main thread. Add comments to
      LLSingleton::getInstance() explaining the problem and the solution.
      
      Recast LLSingleton's static SingletonData to use LockStatic. Instead of using
      Locker, and simply trusting that every reference to sData is within the
      dynamic scope of a Locker instance, LockStatic enforces that: you can only
      access SingletonData members via LockStatic.
      
      Reorganize the switch in getInstance() to group the CONSTRUCTING error, the
      INITIALIZING/INITIALIZED success case, and the DELETED/UNINITIALIZED
      construction case.
      
      When [re]constructing an instance, on the main thread, retain the lock and
      call constructSingleton() (and capture_dependency()) directly.
      
      On a secondary thread, unlock LockStatic and use LLMainThreadTask::dispatch()
      to call getInstance() on the main thread. Since we might end up enqueuing
      multiple such tasks, it's important to let getInstance() notice when the
      instance has already been constructed and simply return the existing pointer.
      
      Add loginfos() method, sibling to logerrs(), logwarns() and logdebugs().
      Produce loginfos() messages when dispatching to the main thread, when actually
      running on the main thread and when resuming the suspended requesting thread.
      
      Make deleteSingleton() manage all associated state, instead of delegating some
      of that work to ~LLSingleton(). Now, within LockStatic, extract the instance
      pointer and set state to DELETED; that lets subsequent code, which retains the
      only remaining pointer to the instance, remove the master-list entry, call the
      subclass cleanupSingleton() and destructor without needing to hold the lock.
      
      In fact, entirely remove ~LLSingleton().
      
      Import LLSingletonBase::cleanup_() method to wrap the call to subclass
      cleanupSingleton() in try/catch.
      
      Remove cleanupAll() calls from llsingleton_test.cpp, and reorder the success
      cases to reflect the fact that T::cleanupSingleton() is called immediately
      before ~T() for each distinct LLSingleton subclass T.
      
      When getInstance() on a secondary thread dispatches to the main thread, it
      necessarily unlocks its LockStatic lock. But an LLSingleton dependency chain
      strongly depends on the function stack on which getInstance() is invoked --
      the task dispatched to the main thread doesn't know the dependencies tracked
      on the requesting thread stack. So, once the main thread delivers the instance
      pointer, the requesting thread captures its own dependencies for that
      instance.
      
      Back in the requesting thread, obtaining the current EInitState to pass to
      capture_dependencies() would have required relocking LockStatic. Instead, I've
      convinced myself that (a) capture_dependencies() only wanted to know
      EInitState to produce an error for CONSTRUCTING, and (b) in CONSTRUCTING
      state, we never get as far as capture_dependencies() because getInstance()
      produces an error first.
      
      Eliminate the EInitState parameter from all capture_dependencies() methods.
      Remove the LLSingletonBase::capture_dependency() stanza that tested
      EInitState. Make the capture_dependencies() variants that accepted LockStatic
      instead accept LLSingletonBase*. That lets getInstance(), in the
      LLMainThreadTask case, pass the newly-returned instance pointer.
      
      For symmetry, make pop_initializing() accept LLSingletonBase* as well, instead
      of accepting LockStatic and extracting mInstance.
      a6f5e55d
    • Nat Goodspeed's avatar
      DRTVWR-494: Improve thread safety of LLSingleton machinery. · b22f89c9
      Nat Goodspeed authored
      Remove warnings about LLSingleton not being thread-safe because, at this point,
      we have devoted considerable effort to trying to make it thread-safe.
      
      Add LLSingleton<T>::Locker, a nested class which both provides a function-
      static mutex and a scoped lock that uses it. Instantiating Locker, which has a
      nullary constructor, replaces the somewhat cumbersome idiom of declaring a
      std::unique_lock<std::recursive_mutex> lk(getMutex);
      
      This eliminates (or rather, absorbs) the typedefs and getMutex() method from
      LLParamSingleton. Replace explicit std::unique_lock declarations in
      LLParamSingleton methods with Locker declarations.
      
      Remove LLSingleton<T>::SingletonInitializer nested struct. Instead of
      getInstance() relying on function-static initialization to protect (only)
      constructSingleton() calls, explicitly use a Locker instance to cover its
      whole scope, and make the UNINITIALIZED case call constructSingleton().
      Rearrange cases so that after constructSingleton(), control falls through to
      the CONSTRUCTED case and the finishInitializing() call.
      
      Use a Locker instance in other public-facing methods too: instanceExists(),
      wasDeleted(), ~LLSingleton(). Make destructor protected so it can only be called
      via deleteSingleton() (but must be accessible to subclasses for overrides).
      
      Remove LLSingletonBase::get_master() and get_initializing(), which permitted
      directly manipulating the master list and the initializing stack without any
      locking mechanism. Replace with get_initializing_size().
      
      Similarly, replace LLSingleton_manage_master::get_initializing() with
      get_initializing_size(). Use in constructSingleton() in place of
      get_initializing().size().
      
      Remove LLSingletonBase::capture_dependency()'s list_t parameter, which
      accepted the list returned by get_initializing(). Encapsulate that retrieval
      within the scope of the new lock in capture_dependency().
      
      Add LLSingleton_manage_master::capture_dependency(LLSingletonBase*, EInitState)
      to forward (or not) a call to LLSingletonBase::capture_dependency(). Nullary
      LLSingleton<T>::capture_dependency() calls new LLSingleton_manage_master method.
      
      Equip LLSingletonBase::MasterList with a mutex of its own, separate from the
      one donated by the LLSingleton machinery, to serialize use of MasterList data
      members. Introduce MasterList::Lock nested class to lock the MasterList mutex
      while providing a reference to the MasterList instance. Introduce subclasses
      LockedMaster, which provides a reference to the actual mMaster master list
      while holding the MasterList lock; and LockedInitializing, which does the same
      for the initializing list. Make mMaster and get_initializing_() private so
      that consuming code can *only* access those lists via LockedInitializing and
      LockedMaster.
      
      Make MasterList::cleanup_initializing_() private, with a LockedInitializing
      public forwarding method. This avoids another call to MasterList::instance(),
      and also mandates that the lock is currently held during every call.
      
      Similarly, move LLSingletonBase::log_initializing() to a LockedInitializing
      log() method.
      (transplanted from dca0f16266c7bddedb51ae7d7dca468ba87060d5)
      b22f89c9
  7. Aug 20, 2019
    • Nat Goodspeed's avatar
      DRTVWR-493: Clarify capturing LLError::getFatalFunction() in a var. · 5b5eb55f
      Nat Goodspeed authored
      VS 2013 thought we were storing an initialization-list.
      5b5eb55f
    • Nat Goodspeed's avatar
      DRTVWR-493: Defend LL[Param]Singleton against ctor/init exceptions. · 54b98cb8
      Nat Goodspeed authored
      An exception in the LLSingleton subclass constructor, or in its
      initSingleton() method, could leave the LLSingleton machinery in a bad state:
      the failing instance would remain in the MasterList, also on the stack of
      initializing LLSingletons. Catch exceptions in either and perform relevant
      cleanup.
      
      This problem is highlighted by test programs, in which LL_ERRS throws an
      exception rather than crashing the whole process.
      
      In the relevant catch clauses, clean up the initializing stack BEFORE logging.
      Otherwise we get tangled up recording bogus dependencies.
      
      Move capture_dependency() out of finishInitializing(): it must be called by
      every valid getInstance() call, both from LLSingleton and LLParamSingleton.
      
      Introduce new CONSTRUCTED EInitState value to distinguish "have called the
      constructor but not yet the initSingleton() method" from "currently within
      initSingleton() method." This is transient, but we execute the 'switch' on
      state within that moment. One could argue that the previous enum used
      INITIALIZING for current CONSTRUCTED, and INITIALIZED meant INITIALIZING too,
      but this is clearer.
      
      Introduce template LLSingletonBase::classname() helper methods to clarify
      verbose demangle(typeid(stuff).name()) calls.
      
      Similarly, introduce LLSingleton::pop_initializing() shorthand method.
      54b98cb8
  8. Aug 19, 2019
    • Nat Goodspeed's avatar
      DRTVWR-493: Improve exception safety of LLSingleton initialization. · 310db14b
      Nat Goodspeed authored
      Add try/catch clauses to constructSingleton() (to catch exceptions in the
      subclass constructor) and finishInitializing() (to catch exceptions in the
      subclass initSingleton() method). Each of these catch clauses rethrows the
      exception -- they're for cleanup, not for ultimate handling.
      
      Introduce LLSingletonBase::reset_initializing(list_t::size_t). The idea is
      that since we can't know whether the exception happened before or after the
      push_initializing() call in LLSingletonBase's constructor, we can't just pop
      the stack. Instead, constructSingleton() captures the stack size before
      attempting to construct the new LLSingleton subclass. On exception, it calls
      reset_initializing() to restore the stack to that size.
      
      Naturally that requires a corresponding LLSingleton_manage_master method,
      whose MasterList specialization is a no-op.
      
      finishInitializing()'s exception handling is a bit simpler because it has a
      constructed LLSingleton subclass instance in hand, therefore
      push_initializing() has definitely been called, therefore it can call
      pop_initializing().
      
      Break out new static capture_dependency() method from finishInitializing()
      because, in the previous LLSingleton::getInstance() implementation, the logic
      now wrapped in capture_dependency() was reached even in the INITIALIZED case.
      TODO: Add a new EInitState to differentiate "have been constructed, now
      calling initSingleton()" from "fully initialized, normal case" -- in the
      latter control path we should not be calling capture_dependency().
      
      The LLSingleton_manage_master<LLSingletonBase::MasterList> specialization's
      get_initializing() function (which called get_initializing_from()) was
      potentially dangerous. get_initializing() is called by push_initializing(),
      which (in the general case) is called by LLSingletonBase's constructor. If
      somehow the MasterList's LLSingletonBase constructor ended up calling
      get_initializing(), it would have called get_initializing_from(), passing an
      LLSingletonBase which had not yet been constructed into the MasterList. In
      particular, its mInitializing map would not yet have been initialized at all.
      
      Since the MasterList must not, by design, depend on any other LLSingletons,
      LLSingleton_manage_master<LLSingletonBase::MasterList>::get_initializing()
      need not return a list from the official mInitializing map anyway. It can, and
      should, and now does, return a static dummy list. That obviates
      get_initializing_from(), which is removed.
      
      That in turn means we no longer need to pass get_initializing() an
      LLSingletonBase*. Remove that parameter.
      310db14b
  9. Apr 24, 2017
    • Nat Goodspeed's avatar
      DRTVWR-418: Remove final shutdown cleanup as a cause of crashes. · d415e019
      Nat Goodspeed authored
      The recent LLSingleton work added a hook that would run during the C++
      runtime's final destruction of static objects. When the LAST LLSingleton in
      any module was destroyed, its destructor would call
      LLSingletonBase::deleteAll(). That mechanism was intended to permit an
      application consuming LLSingletons to skip making an explicit deleteAll()
      call, knowing that all instantiated LLSingleton instances would eventually be
      cleaned up anyway.
      
      However -- experience proves that kicking off deleteAll() processing during
      the C++ runtime's final cleanup is too late. Too much has already been
      destroyed. That call tends to cause more shutdown crashes than it resolves.
      
      This commit deletes that whole mechanism. Going forward, if you want to clean
      up LLSingleton instances, you must explicitly call
      LLSingletonBase::deleteAll() during the application lifetime. If you don't,
      LLSingleton instances will simply be leaked -- which might be okay,
      considering the application is terminating anyway.
      d415e019
  10. Apr 25, 2017
  11. Sep 15, 2016
    • Nat Goodspeed's avatar
      MAINT-5232: Normalize LLSingleton subclasses. · d2c3c2f9
      Nat Goodspeed authored
      A shocking number of LLSingleton subclasses had public constructors -- and in
      several instances, were being explicitly instantiated independently of the
      LLSingleton machinery. This breaks the new LLSingleton dependency-tracking
      machinery. It seems only fair that if you say you want an LLSingleton, there
      should only be ONE INSTANCE!
      
      Introduce LLSINGLETON() and LLSINGLETON_EMPTY_CTOR() macros. These handle the
      friend class LLSingleton<whatevah>;
      and explicitly declare a private nullary constructor.
      
      To try to enforce the LLSINGLETON() convention, introduce a new pure virtual
      LLSingleton method you_must_use_LLSINGLETON_macro() which is, as you might
      suspect, defined by the macro. If you declare an LLSingleton subclass without
      using LLSINGLETON() or LLSINGLETON_EMPTY_CTOR() in the class body, you can't
      instantiate the subclass for lack of a you_must_use_LLSINGLETON_macro()
      implementation -- which will hopefully remind the coder.
      
      Trawl through ALL LLSingleton subclass definitions, sprinkling in
      LLSINGLETON() or LLSINGLETON_EMPTY_CTOR() as appropriate. Remove all explicit
      constructor declarations, public or private, along with relevant 'friend class
      LLSingleton<myself>' declarations. Where destructors are declared, move them
      into private section as well. Where the constructor was inline but nontrivial,
      move out of class body.
      
      Fix several LLSingleton abuses revealed by making ctors/dtors private:
      
      LLGlobalEconomy was both an LLSingleton and the base class for
      LLRegionEconomy, a non-LLSingleton. (Therefore every LLRegionEconomy instance
      contained another instance of the LLGlobalEconomy "singleton.") Extract
      LLBaseEconomy; LLGlobalEconomy is now a trivial subclass of that.
      LLRegionEconomy, as you might suspect, now derives from LLBaseEconomy.
      
      LLToolGrab, an LLSingleton, was also explicitly instantiated by
      LLToolCompGun's constructor. Extract LLToolGrabBase, explicitly instantiated,
      with trivial subclass LLToolGrab, the LLSingleton instance.
      
      (WARNING: LLToolGrabBase methods have an unnerving tendency to go after
      LLToolGrab::getInstance(). I DO NOT KNOW what should be the relationship
      between the instance in LLToolCompGun and the LLToolGrab singleton instance.)
      
      LLGridManager declared a variant constructor accepting (const std::string&),
      with the comment:
      // initialize with an explicity grid file for testing.
      As there is no evidence of this being called from anywhere, delete it.
      
      LLChicletBar's constructor accepted an optional (const LLSD&). As the LLSD
      parameter wasn't used, and as there is no evidence of it being passed from
      anywhere, delete the parameter.
      
      LLViewerWindow::shutdownViews() was checking LLNavigationBar::
      instanceExists(), then deleting its getInstance() pointer -- leaving a
      dangling LLSingleton instance pointer, a land mine if any subsequent code
      should attempt to reference it. Use deleteSingleton() instead.
      
      ~LLAppViewer() was calling LLViewerEventRecorder::instance() and then
      explicitly calling ~LLViewerEventRecorder() on that instance -- leaving the
      LLSingleton instance pointer pointing to an allocated-but-destroyed instance.
      Use deleteSingleton() instead.
      d2c3c2f9
  12. Sep 06, 2016
    • Nat Goodspeed's avatar
      MAINT-5232: Prevent runaway LLSingletonBase::MasterList growth. · 1cadeb40
      Nat Goodspeed authored
      Until we reimplement LLCoros on Boost.Fiber, we must hand-implement
      coroutine-local data. That presently takes the form of a map keyed on
      llcoro::id, whose values are the stacks of currently-initializing LLSingleton
      instances.
      
      But since the viewer launches an open-ended number of coroutines, we could end
      up with an open-ended number of map entries unless we intentionally prune the
      map. So every time we pop the stack to empty, remove that map entry.
      
      This could result in thrashing, a given coroutine's 'initializing' stack being
      created and deleted for almost every LLSingleton instantiated by that
      coroutine -- but the number of different LLSingletons is necessarily static,
      and the lifespan of each is the entire rest of the process. Even a couple
      dozen LLSingletons won't thrash that badly.
      1cadeb40
    • Nat Goodspeed's avatar
      MAINT-5232: Make LLSingleton's 'initializing' stack coro-specific. · 90f42498
      Nat Goodspeed authored
      The stack we maintain of which LLSingletons are currently initializing only
      makes sense when associated with a particular C++ call stack. But each
      coroutine introduces another C++ call stack!
      
      Move the initializing stack from function-static storage to
      LLSingletonBase::MasterList. Make it a map keyed by llcoro::id. Each coro then
      has a stack of its own.
      
      This introduces more dependencies on the MasterList singleton, requiring
      additional LLSingleton_manage_master workarounds.
      90f42498
  13. Sep 03, 2016
    • Nat Goodspeed's avatar
      MAINT-5232: Add DEBUG logging to LLSingleton dependency tracking. · c71e6222
      Nat Goodspeed authored
      Specifically, add DEBUG logging to the code that maintains the stack of
      LLSingletons currently being initialized. This involves passing
      LLSingletonBase's constructor the name of LLSingleton's template parameter
      subclass, since during that constructor typeid(*this).name() will only produce
      "LLSingletonBase".
      
      Also add logdebugs() and oktolog() helper functions.
      c71e6222
  14. Sep 01, 2016
  15. Aug 31, 2016
  16. Aug 30, 2016
  17. Nov 10, 2015
  18. Jun 26, 2015
  19. Jun 25, 2015
    • Nat Goodspeed's avatar
      MAINT-5232: Try to avoid circularity between LLError and LLSingleton. · 0ea1b2a1
      Nat Goodspeed authored
      Part of LLError's logging infrastructure is implemented with an LLSingleton.
      Therefore, attempts to log from within LLSingleton machinery could potentially
      go south if LLError's LLSingleton is not yet initialized.
      Introduce LLError::is_available() in llerrorcontrol.h and llerror.cpp.
      Make LLSingletonBase::logwarns() and logerrs() consult LLError::is_available()
      before attempting to use LL_WARNS or LL_ERRS, respectively.
      Moreover, make all LLSingleton internal logging use logwarns() and logerrs()
      instead of directly engaging LL_ERRS or LL_WARNS.
      0ea1b2a1
  20. Jun 24, 2015
    • Nat Goodspeed's avatar
      MAINT-5232: Introduce inter-LLSingleton dependency tracking. · d792baf9
      Nat Goodspeed authored
      Introduce LLSingleton::cleanupSingleton() canonical method as the place to put
      any subclass cleanup logic that might take nontrivial realtime or throw an
      exception. Neither is appropriate in a destructor.
      Track all extant LLSingleton subclass instances on a master list, which
      permits adding LLSingletonBase::cleanupAll() and deleteAll() methods.
      Also notice when any LLSingleton subclass constructor (or initSingleton()
      method) calls instance() or getInstance() for another LLSingleton, and capture
      that other LLSingleton instance as a dependency of the first. This permits
      cleanupAll() and deleteAll() to perform a dependency sort on the master list,
      thus cleaning up (or deleting) leaf LLSingletons AFTER the LLSingletons that
      depend on them.
      Make C++ runtime's final static destructor call LLSingletonBase::deleteAll()
      instead of deleting individual LLSingleton instances in arbitrary order.
      Eliminate "llerror.h" from llsingleton.h, a longstanding TODO.
      d792baf9
  21. Apr 24, 2013
  22. Mar 29, 2013
  23. Oct 13, 2010
  24. Sep 21, 2010
  25. Aug 13, 2010
  26. Aug 06, 2009
  27. Aug 05, 2009
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