- Feb 13, 2012
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David Parks authored
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David Parks authored
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David Parks authored
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David Parks authored
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- Feb 10, 2012
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David Parks authored
SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations.
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David Parks authored
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- Feb 08, 2012
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David Parks authored
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- Feb 07, 2012
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David Parks authored
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David Parks authored
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- Feb 06, 2012
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David Parks authored
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- Feb 03, 2012
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Richard Linden authored
removed merchant outbox context menu reviewed by Leslie
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Richard Linden authored
reviewed by Leslie
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Vadim ProductEngine authored
Use the new "Avatar Rez" debugging tag to see the output.
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- Jan 31, 2012
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Leslie Linden authored
Reviewed by Bao.
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Leslie Linden authored
SH-2592 FIX -- (OS X Lion) Graphics issues with Atmospheric Shaders enabled on Intel HD 3000, 10.7.2 This is a dummy check-in to get the previous commit associated with SH-2592 instead of EXP-2592, which was a typo.
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- Jan 30, 2012
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Leslie Linden authored
EXP-2592 FIX -- (OS X Lion) Graphics issues with Atmospheric Shaders enabled on Intel HD 3000, 10.7.2 * Fixed up shaders to add haze_density and blue_density together correctly as vec4's rather than relying on the shader compiler to add them together properly.
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Leslie Linden authored
SH-2592 PROGRESS -- (OS X Lion) Graphics issues with Atmospheric Shaders enabled on Intel HD 3000, 10.7.2 Refactored WindLight estate settings to use float uniforms in the shaders that only need it, rather than vec4's for everything.
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- Jan 27, 2012
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David Parks authored
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Brad Payne (Vir Linden) authored
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David Parks authored
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- Jan 26, 2012
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Leslie Linden authored
* Cleaned up vertex buffer allocation to guarantee allocation and deallocation using the same allocation methods from the same pools. * Added new shader feature for atmospheric helpers in the absence of lighting. Reviewed by davep.
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Leslie Linden authored
Reviewed by davep.
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- Jan 25, 2012
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Xiaohong Bao authored
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David Parks authored
SH-2565 Move resetVertexBuffer operation to a consistent location (also avoid redundant resetting of vertex buffers on detail switches). Change assertion to a warning with count info. Fix bytes pooled debug display. Remove unused static vertex buffer.
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- Jan 24, 2012
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David Parks authored
SH-2791 Use request class constructor/destructor for keeping track of concurrent requests instead of unreliable increments/decrements sprinkled around the code.
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David Parks authored
SH-2791 Use request class constructor/destructor for keeping track of concurrent requests instead of unreliable increments/decrements sprinkled around the code.
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David Parks authored
SH-1427 Fix for spot lights not working properly on alpha objects, and fix for alpha lighting of point lights not matching deferred lights.
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- Jan 23, 2012
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Leslie Linden authored
Reverting background fetch on an item to the old fetFromServer call to fix regression bug in inventory late loading
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Leslie Linden authored
Reverting rev 22217 changes to background fetch so search and recent will fully fetch user inventory
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Leslie Linden authored
Reviewed by davep.
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Leslie Linden authored
EXP-1799 FIX -- Replace and Add to Outfit options and Copy to Merchant Outbox options can appear in invalid state when a valid folder is last selection EXP-1834 FIX -- Right click context menus on Folders in Merchant Outbox and Library folders can show all inventory options including admin options EXP-1835 FIX -- Right clicking on a folder and selecting New Folder creates folder under My Inventory not within selected folder * Updated folder context menu building to build full options in one step or trigger a load which will rebuild top-level context menu for all selected items when complete. Previous code had an implicit assumption that the selected folder was the only selection after background fetch.
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- Jan 20, 2012
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Leslie Linden authored
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Leslie Linden authored
* Refactored LLFolderBridge::buildContextMenu fetch to clear and rebuild basic context menu options after the fetch rather than trying to merge the two.
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Xiaohong Bao authored
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David Parks authored
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Leslie Linden authored
* Modified build context menu code to not disable items that are invisible so secondary background fetch can coalesce menu options with proper state. * Removed "Move to Merchant Outbox" context menu option.
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- Jan 19, 2012
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Richard Linden authored
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Richard Linden authored
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Richard Linden authored
EXP-1824 FIX Received Items panel does not collapse correct when Height of panel is maximized in Inventory window
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Leslie Linden authored
EXP-1829 FIX -- Selecting a valid item last allows other selected invalid items to be copied to Outbox with context menu option * Updated context menu default enabled state to use the last state rather than TRUE. Once per frame, the states are all reset to TRUE so this has the effect of AND'ing together successive buildContextMenu functions rather than ignoring previous states.
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